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Klevjer

Rune.klevjer@intermedia.uib.no



Gladiator, worker, operative: the hero of the first person shooter adventure

Abstract

Who is the hero of the FPS? How is the attraction of this figure related to dominant practices of science, work and war in modern western society? In this paper, as a part of my ongoing PhD-research on the genre, I want to look at the First Person Shooter Adventure through the typical challenges and sensations that configure the attraction of its hero. The following brief analysis definitely represents a tentative tunnel-vision of the genre, however aiming to highlight a dimension of its aesthetic which I argue must be of central importance within a more general cultural critique. Hence the most general question of this paper - one that is largely left unanswered - is an ideological one: Who's power is it that defines my pleasure?


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